Ffxiv Wont Release Three Classes Again

So, you desire to get back into Final Fantasy XIV?

Final Fantasy 14: Endwalker
(Epitome credit: Square Enix)

With over 20 million players, Terminal Fantasy XIV is scarlet hot correct at present, simply with ten years of history, a complete redo, and three major expansions nether its shiny helm, it's as well a formidable undertaking to crack into. Where do you start? And if you tried it a while ago and want to come back, how practice you grab upwards? Here's everything you need to know well-nigh starting and returning to Last Fantasy XIV in 2021.

Getting started with, or back into, FFXIV

If this is your offset time playing and you're a lilliputian unsure near investing in a monthly subscription, then you're in luck: There's an extremely generous gratis trial. Covering both the base of operations game and the first expansion (Heavensward), it's basically the equivalent of two massive JRPGs back to dorsum. There are a couple of caveats (you can't participate in the market system or join guilds, or Free Companies), merely this is the all-time mode to offset. If you decide you want to go on and so buy yourself a re-create of Shadowbringers (the latest expansion) equally information technology will include all of the expansions with information technology.

Returning players will need to re-subscribe and catch a copy of Shadowbringers to gain access to everything, even if you didn't finish A Realm Reborn or Heavensward. Unfortunately yous can't become back to the complimentary trial if you've already owned it at some point. You'd have to start a separate business relationship to access the trial and commencement afresh.

Merely there are bonuses for returning if information technology's been a while and yous've forgotten everything: You'll get access to the novice network and an EXP heave if you buddy up with a mentor. You'll also get a little flower symbol past your name then other players are enlightened that y'all've been gone a while and may not exist completely up-to-engagement all the same. FFXIV too runs frequent player Callback Campaigns that let you play for free for a set corporeality of fourth dimension. If y'all but desire to dip your toe in for a bit, look out for those.

If you're a newbie or a returning player, just follow the main story quest markers (they expect like a flaming falling star) and you lot'll exist in for an amazing fourth dimension. You should too look out for blue quest icons that take a little plus adjacent to them—these are quests that unlock new side content such as dungeons and new Jobs.

How to meet other players

In role player-run Free Companies you can play alongside other Warriors of Light and conversation while you play. It'due south pretty like shooting fish in a barrel to notice one and you'll no doubt exist invited to one soon enough if yous hang out in whatsoever master city.

If y'all don't find anyone to play with straight away, don't panic, as there are loads of means to notice groups. FFXIV has an amazing automatic party-matching organization for all main content, and so all you need to practise is queue and a group will be institute for yous. For more specific or belatedly-game quests you can use the 'Party Finder' tool that lets you input details for what you're looking for so the whole information center to run into. You tin can also notice Link Shells, which are group chats that people from multiple servers and Free Companies can join.

Desire to play the game solo like a traditional Final Fantasy game? You can mostly practise that, but y'all will need to exist in groups to run story dungeons. That said, since the matchmaking is automated, you don't have to socialise with anyone if you don't want to.

(Image credit: Square Enix)

Catching up with the story, wherever y'all left information technology

Need a hand figuring out the story so far? FFXIV isn't like other MMOs in that expansion areas are locked behind story completion, and then you'll accept to complete each chip in turn. It'll be worth it, but may need clear your calendar to set for Endwalker, depending on where you left off. There are spoilers ahead, and then only read up to the point that's relevant to yous.

I'm nearly to kickoff for the starting time fourth dimension

The get-go iteration of FFXIV was famously such a disaster that they dropped a moon on the world to restart it. While non much of the previous game exists any more, there are a couple of handy globe-building bits from the 'before times' that are worth knowing for context.

That dropped moon? Information technology secretly contained Bahamut—a giant Primal and famous Final Fantasy summon—who laid waste to much of the continent every bit it was formally known. The citizens of Eorzea are still recovering from that event, and rather splintered. You are stepping into this wounded globe as a fresh-faced adventurer.

Absolutely this ageing first clamper of the game can be a bit of a slog—even though it's since been shortened—every bit it goes near setting up its diverse story threads, but stick with it. Information technology gets much better. Yous can utilize a story skip potion if you desire, merely you'll miss out on a lot of globe edifice if you do.

(Image credit: Foursquare Enix)

I'chiliad nigh to starting time Heavensward (the one with dragons)

This is where things really kick off. After defeating the Garlean Empire'southward Ultima Weapon and discovering they were likewise being played past shady Ascians, the Garleans have finally been cast out of Eorzea and the 3 corking nations (Gridania, Ul'Dah, and Limsa Lominsa) determine to band together.

But of class, it's non that elementary: Scared beast tribes started summoning their gods out of fear and manipulation, and a place called Doma in the far east has also risen upward confronting the Garlean threat, but failed. This led to a max exodus of refugees to Eorzea. Amidst the anarchy yous uncovered a triple-agent, were betrayed by i of your closest allies, and framed for an assassination attempt that tore your piddling ring autonomously. But, hey, at least you discovered how to permanently kill Ascians.

During all this you were as well approached by the nation of Ishgard from the Due north to help them with their Dragon and heretics trouble, and making friends in the procedure. Broken and bandage out afterwards your group is pulled apart, y'all head to Ishgard.

(Epitome credit: Foursquare Enix)

I'g nigh to beginning Stormblood (the one with the samurais)

Turns out information technology was humanity's betrayal that started the great Dragonsong war and not the Dragons, and that dastardly Pope was keeping information technology a undercover all forth in an attempt to gain god-like powers for himself. Afterwards a spectacular battle you lot tin can finally start peace talks with the Dragons and try to undo past wrongs. You also managed to save your Scion friends forth the way… well, almost all of them. Minfillia is sort of one with Hydaelyn now—that giant crystal of light that spoke to you at the very start of the game.

You also find four strangers calling themselves the Warriors of Darkness who are simply as powerful equally you are and are defeating Primals earlier you do. Turns out they're from another dimension that'due south about to exist destroyed. They were so drastic to relieve it they were tricked into coming here. Also, there are actually 14 worlds and the Ascians are trying to destroy each one so they'll merge together. Minfillia is released from the crystal and sent to their world to help them, merely who knows how that turned out.

Meanwhile, a resistance group was ascent to accept back Ala Mhigo, a neighbouring country still occupied by the Garleans. Their leader, The Griffin, intends to violently provoke a state of war then Eorzea volition exist forced to take action. Yous unmasked him as Ilberd— the same guy who betrayed you in the Crystal Braves, only it'south besides late, he's used the eyes to transform himself into an even more powerful Dragon Key than Bahamut. Luckily the aboriginal weapon Omega is lying around then y'all burn down that at it and promise for the best. State of war with Garlemald is inevitable now. Oh, and it turns out your companion Yda has actually been her sister Lyse the whole time. She took upwardly her mask to continue her legacy.

(Image credit: Square Enix)

I'yard about to get-go Shadowbringers (the 1 with the alternate dimension)

The fight to free Ala Mhigo gets off to a terrible start as y'all're nigh butchered by the new big bad Zenos. So y'all headed off to seek aid from Doma, simply you had to liberate them first, afterwards some fun adventures. After successfully freeing Doma from Garlean rule and becoming buddies with Lord Hien you return to Ala Mhigo to push button onwards and fight Zenos over again—though this time he's also fused with the dragon, Shinryu. Hating that he'south now the weak one he slits his own pharynx and falls to his apparent death.

With both Doma and Ala Mhigo free of Garlean rule, the Empire is thrown into anarchy. And to top it all off, an Ascian wearing Zenos' pare appears. So does another Ascian called Emet-selch who wears the same face as the founding father of the Garlean Empire. Wait, the creation of the Empire was an Ascian plot to sow maximum chaos all forth? They starting time experimenting with a biological weapon called Black Rose that tin can impale people instantly.

Helpfully the Scions all offset hearing a strange voice and collapsing into comas at inconvenient times. You manage to fight off the Empire and the possessed Zenos long plenty for both sides to enter a stalemate. Now you have some time to figure out how to bring your friends dorsum and where this mysterious voice has been coming from...

What'southward coming in the futurity?

That'southward a lot of FFXIV already, but once you lot're finally up to date, you'll no doubt be eagerly anticipating the next chapter. Luckily the next major expansion, Endwalker, is due this Autumn and will be taking us to confront the Garleans directly. It will also exist the last chapter in this arc, but don't panic: The game will be starting a new one after that. Until then we've got a few patches to look frontward to to prime us before Endwalker arrives that will continue the story and add together the final chapter of the Nier tie-in raid series.

(Prototype credit: Square Enix)

Other things you need to know (smaller, but still important, tips)

Re-allocate retired deportment

If it's been a while since yous last played, it's likely that the battle system has changed slightly since you lot left and some of the actions on your hotbars will be greyed out. A lot of quondam actions have been cut over the years to foreclose bloat, and so yous might need to classify them again. To exercise so get to the character drib down carte and look for 'Actions and Traits—you'll observe all of your actions there. While you're at information technology be sure to add the 'Limit Break' action to your hotbar. It'southward hidden under the 'General' tab in Actions and Traits.

Playing with a controller is perfectly viable

If you want to sit dorsum and relax a bit, you tin can totally fit everything onto a controller by playing with your hotbars. Get to System > Character Configuration > Hotbar settings > Custom and so select 'Enable customization when weapon is sheathed' and 'Enable customisation when weapon is drawn' so you don't have to faff around with besides many hotbars in the eye of a fight.

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Source: https://www.pcgamer.com/ffxiv-returning-players-guide/

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